Raccoon Games header image

Het Huis van Alvara

Project purpose:

Customer:

Background:

Commisioned by Raccoon Games, we designed and developed an interface for tablets, serving as a guide for assignments of the educational escape room Het Huis van Alvara.

The game had to be delivered on short notice. In just over a month, we went through the entire process from concept to design and development together with Raccoon Games, followed by an intensive period of testing.

The final product consists of four fully developed and functional interfaces for tablets which children use to successfully complete the escape room. Communication from the control room with the different teams is done through this interface. Its purpose is to give assignments, show progress, provide feedback and for the players to demand hints. Above, a short screen recording can be seen from a couple of these screens.
Hierboven is een korte screen recording van een paar van deze schermen te zien.

A short, but wonderful project to have worked on!

Audience:

Solution:

Techniques:

  • UI Design
  • UX Design
  • Animation
  • Development

Process

Design
Development
The final product consists of four fully developed and functional interfaces for tablets which children use to successfully complete the escape room. Communication from the control room with the different teams is done through this interface. Its purpose is to give assignments, show progress, provide feedback and for the players to demand hints. Above, a short screen recording can be seen from a couple of these screens.

Result

The final product consists of four fully developed and functional interfaces for tablets which children use to successfully complete the escape room. Communication from the control room with the different teams is done through this interface. Its purpose is to give assignments, show progress, provide feedback and for the players to demand hints. Above, a short screen recording can be seen from a couple of these screens.